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So, those are the characters that you’ll encounter most often in otome games, but we can still break these groups down even further. no eyes), or no visible sprites at all.Ĭommon Love Interest Character Archetypes The designs of side characters can also vary from full character sprites, modified character sprites (ie. The role these characters play in the story varies, with some serving as antagonists, family members, friends, extra to help fill out a scene, etc. Other than the Heroines and Love Interests, some otome games have non playable or romanceable characters that the player can interact with. For now, love interests are typically male characters with unique personalities that players can romance. How many love interests a game has and the types of love interests vary from game to game, but most otome games have a few common archetypes which I will get into later on in this post. These characters are called love interests. In otome games players are given the chance to interact with a wide range of characters some of whom are romanceable.
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Examples: Saki (Sweet Fuse) has both a personality and a great deal of agency in the progression of the plot.Typically they have a canon name (that can be altered) and more agency in their actions. They usually have a plot relevant backstory, mission, or goal that sets the events of the story in motion. Non-Self Insert: Have a well defined personality and characteristics.Examples: The Heroine (Amnesia Memories) is a perfect example… no discernible personality or name.Simply a placeholder for the player to insert themselves into the game. Self Insert: Complete blank slate character with now distinguishable personality or backstory.Note: Most otome MCs are not voiced, even when they have a defined personality/design. There is limited customization of this character with a few games allowing for name alterations and in some cases adjustments to appearance (though the latter is not common). Though there has been a trend in more recent games where the Heroine character is given much more agency in her thoughts and actions. Typically the Heroine does not have a well defined personality or backstory in order to allow players to insert their own personalities and thoughts onto her (ie.
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This character, usually female, serves as the player’s in game proxy through which they experience the events of the game. In otome games the player takes on the role of the MC (short for ‘main character’), also referred to as the Heroine. While the number and types of romanceable characters vary from game to game, otome games tend to have the same aforementioned set up. While they cover a wide range of topics and subject matter, the main draw of otome games is the ability for players to foster romantic relationships between an in game female protagonist and one of several male protagonist (some games also feature female romantic partners). Otome games are story driven games geared towards women. *Also, if there is something in this post that you think should be expanded or needs more clarification, please let me know and I will update this post accordingly!